Required Raid Composition: 2 tanks, 3-4 healers, 5-6 DPS. Your second tank can be a DPS tank.
Malacrass's Boss Abilities are as follows:
Spirit Bolts: Malacrass will periodically shoot Spirit Bolts at the entire raid. Each Spirit Bolt does 450 points of shadow damage. When he uses this ability, he will shoot twenty Spirit Bolts at each raid member over a period of ten seconds. Line of sight will not hinder the Spirit Bolts. Dampen or Amplifiy Magic will not have any effect on the spell. The Spirit Bolts can be resisted.
Soul Drain: Malacrass will randomly target one player and perform Soul Drain. When this occurs, Malacrass will acquire several abilities from the player and begin using them. He will use these abilities against the raid until the next Soul Drain when he acquires new abilities from the next player. Some of the abilities he may use from various classes are as follows:
Druid - Lifebloom, Thorns, Moonfire
Mage - Frost Nova, Fireball, Frost Bolt
Rogue - Slice and Dice, Blind, Wound Poison
Warlock - Unstable Affliction, Rain of Fire, Curse of Doom
Shaman - Fire Nova Totem, Healing Wave, Chain Lightning
Priest - Heal, Mind Control, Psychic Scream
Hunter - Various traps
Warrior - Spell Reflection, Mortal Strike, Whirlwind
Paladin - Avenging Wrath, Consecration, Holy Light
Drain Power - At one minute intervals Malacross will drain 1% power from raid members and give it to himself, thereby increasing his size and damage. He will not begin to use this ability until his health reaches 80%.
Adds: Malacrass has four random mobs with him. Below is a list of mob types along with their antidote in parentheses:
Thurg - Melee Ogre (Polymorph)
Gazakroth - Imp that spams fireballs at random targets (Banish)
Lord Raadan - Dragonkin with Thundercap and flame breath (Sleep)
Darkheart - Undead wraith with instant-cast AOE fear (Shackle)
Alyson Antille - Healer (Polymorph)
Slither - Serpent that casts Poison bolts (Sleep)
Fenstalker - Elemental that will cast Volatile Infection on random players (Banish)
Koragg - Melee Undead (Shackle)
Basic Strategy: Similar to Moroes in Karazhan, you will need to kill at least 1 add before you should focus all DPS on Malacrass. It is advisable to kill the healers first for two reasons: they heal and because they die quicker. If you are going to leave adds up, it's best to leave the ones alive that are the most time-consuming to kill.
If you are going to chain shackle, your Priests should setup a macro to /target and /cast shackle undead. This will help them immensely as they can focus healing on the tank, cast two or three heals and then one-click their shackle macro. They should never wait for a shackle to break before they recast Shackle. Any other class who is asked to perform Crowd Control should follow this advice.
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